AI Insights · Timothy · April 2023
Top 5 2D Realistic Games Performance in Czech Republic Q1 2023
Discover how the top 5 2D realistic games performed in the Czech Republic during Q1 2023, covering weekly downloads, revenue, and active users.
In Q1 2023, the top 5 2D realistic games on a unified platform in the Czech Republic showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here's an overview based on Sensor Tower data.
RallyAces Poker by Outerdawn Limited experienced a fluctuating weekly revenue, peaking at approximately $72K in the final week of March. Weekly downloads varied, peaking at 1.7K in early January but dropping to around 1.2K by the end of March. The game maintained a relatively steady number of weekly active users, ranging from 3.1K to 4.4K throughout the quarter.
Football Rivals: Soccer Game from Green Horse Games Srl saw its weekly revenue rise to $13.4K in early February and remain strong at around $12K in late March. Weekly downloads were highest at 1.2K in mid-January but declined to 338 by the end of the quarter. The game’s weekly active users fluctuated between 9.9K and 13.7K, peaking in mid-January.
Forge of Empires: Build a City by InnoGames showed consistent weekly revenue, reaching $14.4K in the last week of March. Downloads were steady, with a minor peak of 1.1K in late February. The game’s weekly active users remained relatively stable, with a notable peak of 18K in the final week of March.
Evony by TOP GAMES INC. had a notable increase in weekly revenue, peaking at $12.3K in the last week of March. Weekly downloads saw fluctuations, starting at 4.4K at the beginning of the quarter and dropping to 2.2K by the end. Weekly active users ranged from 8.8K to 14K, with a peak in late December.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a consistent weekly revenue trend, with a peak of approximately $11.4K at the end of December. Weekly downloads were highest at 956 in late December but decreased to 561 by the end of March. The game’s weekly active users varied, peaking at 8.9K in late December and dropping to 6.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.